Crash Bandicoot

Crash Bandicoot is the main character/player character of the Crash Bandicoot Series (named after him).

Quotes
 Crash Bandicoot 


 * "Wa-ah-ah-ah!"
 * "O-Oh!"
 * "WOAH!"
 * "Ooh!"
 * "YEEEHAAAAH!"

Crash Bandicoot
 Cut Animated Intro 

Crash was an ordinary Bandicoot in Australia but Cortex and Brio swooped up a bunch of animals for their experiments, Crash was evolved by the Evolvo-Ray which gave him Spinning Powers, While at Cortex Castle Crash met Tawna and they began dating, Crash was threatened to be made to work in the mines if he didn't become smarter in the next Evolvo-Ray test.

 Cut Level 1: Test Room 

Because Crash came out with Spinning Abilities Cortex puts him in the Training Room to try out his new abilities with Tawna being their to cheer him on, Crash's dreams during his adventure are similar to Tawna's Test Room Area except they take place in treetops instead of a mineshaft.

 Opening Cutscene 

Crash was put into The Evolvo-Ray so Cortex could try and make him smarter but when he was put into The Cortex Vortex which would have brainwashed him into being an evil minion the machine failed and ejected Crash who then escaped through a window!

 Level 1: N. Sanity Beach 

Crash washes up on N. Sanity Island having fallen into the ocean, now two islands away Crash had to get back to Cortex Castle to rescue his girlfriend Tawna so he begins his adventure, on their way they encounter animals that have become bigger and more aggressive due to Cortex' pollution mutating them slightly.

Crash finds a love for breaking Crates but also unintentionally summons a Gem which Aku Aku says is a useful power source, Crash keeps it because its shiny.

 Level 2: Jungle Rollers 

Afterwards they make it through the beach and start heading into the jungle.

 Tawna Bonus Rounds 

On his travels Crash often ends up stuck daydreaming about being in the jungle treetops where he finds Tawna and tries to rescue her only for Cortex to show up and swish her away from him, Aku Aku helps him out of the daydreams kindly so that he can focus more on what's happening around him.

 Level 3: The Great Gate 

Crash then starts climbing the wall of the village on N. Sanity Island, trespassing on the tribes land which caused him to become a target so they end up having to force their way through to get past as quickly as possible.

 Level 4: Boulders 

Crash makes it over the wall where he ends up setting off Boulder Traps the Tribe have set for intruders, Crash manages to avoid being crushed to death and finds a Gem.

 Level 5: Upstream 

After that Crash has to cross a river that is in their path.

 Boss 1: Papu Papu 

While intruding the Tribe Village Crash accidently walks into Papu Papu's hut interrupting the chiefs day-nap which made him angry, Papu Papu thinking Crash was an enemy trying to attack him begins attacking Crash with his staff until Crash eventually knocks him out then uses Papu Papu's big bouncy belly to launch himself out of the huts roof creating a sun-roof for him.

 Level 6: Rolling Stones 

Crash lands in another part of the jungle still on the Tribes land but in a place they cannot see him, he then continues his adventure through the jungle.

 Brio Bonus Rounds 

Crash sometimes had day-mares about being in mineshafts with Brio but Aku Aku got him out of them by making the dream version of Brio explode.

 Level 7: Hog Wild 

Crash made it through the jungle where he entered an opening into the Tribe's Village, in a quick thinking move Crash decides the best way to make it through alive is to jump on a Warthog and ride it through the village quickly, this also meant he had saved the Hog from being eaten while also finding another Gem at the end of his ride.

 Level 8: Native Fortress 

Finally making it to the other side of the wall Crash begins climbing it again, once he makes it over the wall he has finally made it out of The Village and thus The Tribe stops chasing him.

 Cut Level 2: Acid Rain 

After climbing over the Tribes Wall, Crash falls down a hole into a cavern system filled with chemical waste which had been drooling out of Cortex Power Station into N. Sanity Island, Crash finds a crevice at the end and climbs out of the cave.

 Cut Level 3: Astound The Skunk 

Out of the crevice Crash finds himself on a Cliff which he climbs down fighting off Hyena's and Skunks until he reaches a lower part where he jumps into the water hoping to wash up to the next Island.

 Level 9: Up The Creek 

After washing up on Wumpa Island he has to make it through another river, again he chooses to jump over all the stuff floating in it instead of going around, he manages to find another Gem here.

 Cut Level 4: Flowing Waters 

Crash then has to climb up the Waterfall getting closer to where Ripper Roo's area is.

 Boss 2: Ripper Roo 

Cortex finds out that Crash made it to the first island and sends an insane explosive using Kangaroo after him, Crash gets rid of Ripper Roo by blowing up the Big TNT Crate's Roo had filled the waterfall with (as he liked explosives) this lead to Roo falling down the waterfall so that Crash could travel forward.

 Level 10: The Lost City 

Crash finds a lost city and begins traversing its old traps and dangerous animal life, these ruins are where Aku Aku's Tribe used to live when they were alive, Crash gets a Green Gem at the end.

 Level 11: Temple Ruins 

Crash enters an old Temple with magically powered fire-lights, he makes it through the deadly traps and he leaves the Temple with a Gem.

 Level 12: Road To Nowhere 

Outside the Temple Crash has to pass across a very high, old broken bridge that has turtles and warthogs roaming around, luckily he makes it over.

 Level 13: Boulder Dash 

Crash makes it to the other side and into Wumpa Jungle but activates more old Boulder Traps having to run away from more of them again, he manages to survive however

 Level 15: Sunset Vista 

Crash then makes it to the other part of The Lost City, Aku Aku finds an old Key and gives it to Crash to distract him from a day-mare, he then finds a Gem.

 Cortex Bonus Rounds 

Twice on his adventure Crash has a day-mare about being at Cortex Castle with Cortex, Aku Aku gets him out of that day-mare by showing him a Key they found.

 Level 14: Whole Hog 

Crash uses the Key to unlock an old door opening the Temple & Lost City back to the Wumpa Island Tribe living their, he also encounters the Warthog from earlier which Crash rides around on before leaving the area after getting another Gem.

 Cut Level 5: Lava Cave 

Crash enters a cave in the side of Wumpa Mountain where he has to get through a lava filled cavern.

 Boss 3: Koala Kong 

Crash encounters Cortex's strong minion Koala Kong who drops TNT and Rocks on Crash, eventually Crash defeats him by Spinning Rocks back at him and knocking him into a Minecart.

 Cut Level 6: Mineshaft 

Crash then begins travelling down Cortex's Mineshaft and then uses the Minecarts himself to travel from Wumpa Island to Cortex Island.

 Level 16: Heavy Machinery 

Crash makes it to Cortex Island and gets out of the Minecart but before he can get into the Power Station he has to make it through the dangerous factory area.

 Level 17: Cortex Power 

Crash happily walks through the front door of Cortex Power Station and smashes his way through Cortex's Robots.

 Level 18: Generator Room 

Crash then makes his way through the Generator Room all while Cortex glares angrily in quiet frustration at him, he also manages to find a Orange Gem, at the end Aku Aku warns him about Pinstripe.

 Level 19: Toxic Waste 

They then get through a Chemical Plant Section defeating Pinstripe's Henchmen, getting a Blue Gem.

 Boss 4: Pinstripe Potoroo 

They enter The Office where Pinstripe tries to shoot Crash to death, Pinstripe's gun jams however giving crash the time to attack Pinstripe defeating him and accidently destroying the Generator with stray bullets shutting down the Power Station.

 Level 20: The High Road 

Crash then uses the old rickety bridge towards Cortex Castle gaining a Gem along the way.

 Level 21: Slippery Climb 

Once he survives that again he finds the Front Door locked so he starts scaling the walls where he is attacked by Lab Assistants and gets a Pink Gem from the top area.

 Level 22: Lights Out 

He then climbs through a window, due to shutting of Cortex Power Station most of Cortex's Hallways are dark and only lit slightly by candles so Aku Aku is forced to use quite a bit of his magic to light the way.

 Level 24: Jaws Of Darkness 

Cortex Castle is actually built on top of an old Temple which Crash accidently enters and goes through gaining a Gem.

 Level 23: Fumbling In The Dark 

Aku Aku finds a key leading back into The Castle's dark Hallways where Crash gets another Gem.

 Level 25: Castle Machinery 

Crash then finds the Castle's Factory area and begins making his way through the area on the exterior walls as Brio had locked the doors leading to the Lab Sections.

 Boss 5: Dr. Nitrus Brio 

Crash makes it to The Chemistry Lab where Brio is, he attacks Crash by throwing Potions and spawning Goo Creatures but when Crash defeats them causing goo to squirt at him, Brio decides to drink the potion turning into a Hulk-Like Monster trying to crush Crash, Brio's rampage causes a chain reaction setting fire to the Castle, Crash knocks Brio out a window and leaves.

 Cut Level 7: Stormy Ascent 

Crash has to climb yet another part of the exterior walls in order to get around the locked doors.

 Level 26: The Lab 

Crash then goes through The Tech Lab where he defeats a bunch of Lab Assistants and Yellow Blobs and gets a Yellow Gem.

Level 27: The Great Hall

Crash briefly passes through a small Hallway unaware that Tawna is at the other end of it as he climbs onto Cortex's Airship as its rope burns and the Airship floats away.

Boss 6: Dr. Neo Cortex

Cortex appears on his Hoverboard and angrily tries to shoot Crash with his Ray Gun, Aku Aku uses his magic to detect that the Green Plasma Shots could be spin attacked back at Cortex so Crash knocks them back causing Cortex to fall off his hoverboard to his presumed death.

End Credits

Tawna then shows up on a Vulture which flies away, Tawna hugs him and he happily cheers as the Airship begins floating away from Cortex Island.

 Cut Animated Outro 

They then jump off Cortex's Airship safely on N. Sanity Island and watch The Airship float into the sunset together with Aku Aku.

Crash Bandicoot 2: Cortex Strikes Back
 Opening Cutscene 

Crash is asleep while his sister plays games on her Laptop but her battery dies so she wakes him up and begs him to get her spare battery from their home.

 Level 0: Intro 

Crash gets up and leaves Coco to get her the battery she wants but is teleported away by Cortex who asks him for help collecting Crystals in Cortex Castle's Warp Room.

 Level 1: Turtle Woods 

Crash heads through a portal into the woods but comes back three times without the Crystal slowly making Cortex more and more angry, afterwards however he collects the Crystal and a Gem, Cortex then tells Crash that he has to collect Crystals in order to stop the Earth being destroyed.

 Level 2: Snow Go 

Crash is then warped to N. Sanity Island's Arctic-side where he finds another Crystal and another Gem, when he returns Brio messages him stating that Cortex is lying and building a space station and that if he collects all the Gems he can destroy Cortex's Space Station with a Laser, Crash decides to do both.

 Level 3: Hang Eight 

Crash is next warped to a part of N. Sanity River where he has to use his Jetboard teleported by Aku Aku to get through some of the water, he makes it out with a Crystal and a White Gem, he is then congratulated by Cortex.

 Level 4: The Pits 

Crash is then sent to another part of N. Sanity Jungle where he collects a Crystal and another Gem.

 Level 5: Crash Dash 

Again in the snowy regions Crash finds more Boulder Traps but it seems like Brio has layed out electrical traps to try and stop Crash from gathering Crystals, he manages to survive taking a Crystal and a Gem, Cortex then warns Crash about enemies he may recognise trying to attack him on the way to the next Warp Room.

 Boss 1: Ripper Roo 

As Cortex said on his way to the next Warp Room Brio teleports him out and into Roo Falls Library where Ripper Roo has agreed to help Brio save the world however Roo uses explosives, reverts to insanity and then is defeated by Crash, Cortex then tells Crash that if they don't get the Crystals Earth will be destroyed by a cosmic energy.

 Level 6: Snow Biz 

Crash makes it to the next Warp Room and is warped to The Arctic Regions of Wumpa Island where he collects another Crystal.

 Level 7: Air Crash 

Crash then has to use his Jetboard in Wumpa Island's River but can only collect a Crystal from this area.

 Level 8: Bear It 

Crash is warped to Wumpa Island's Arctic Region where he finds a baby Polar Bear that barks like a dog, he tests if its bouncy by jumping on him ten times making him angry but then rides him through the arctic collecting a Crystal and Gem and then adopts the Bear taking it with him and making it sit in the Warp Room while he goes to the next areas.

 Level 9: Crash Crush 

In another part of Wumpa Island Arctic Region Crash finds more Boulder Traps a Crystal and a Gem.

 Level 10: The Eel Deal 

Crash ends up in a Sewer on Wumpa Island, Aku Aku finds a secret fake door gaining them a Green Gem then they collect a Crystal and the Clear Gem, Cortex congratulates Crash as he gets ready for the next Warp Room.

 Boss 2: Komodo Bros. 

Crash is again teleported on his way to the next Warp Room where he is sent to The Komodo Bros. in their Tent, they try to kill him with Swords but he defeats them both and leaves to the next area where Cortex congratulates him again.